AI Insights · Timothy · July 2022
Top 5 Dinosaur Games on iOS in Europe: Q2 2022 Performance
In Q2 2022, the top dinosaur games on iOS in Europe showed varied trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics of these popular apps.
In Q2 2022, the leading dinosaur-themed games on iOS in Europe displayed diverse trends across downloads, revenue, and active users. Here’s a closer look at the performance of the top five apps in this category, based on data from Sensor Tower.
Jurassic World™: The Game witnessed a significant rise in weekly revenue, starting at around $49K in late March and peaking at approximately $64K by the end of June. Weekly downloads showed a notable increase as well, beginning at 7K and reaching over 13K by the end of the quarter. The game also saw a steady growth in weekly active users, from around 69K to over 80K.
Jurassic World Alive experienced fluctuating weekly revenue, starting at $26K and peaking at $66K by the end of May before settling at around $46K in late June. Weekly downloads varied, beginning at 5K and peaking at 13K in mid-June. Active users saw a slight overall decline, starting at 44.5K and ending the quarter at around 47.5K.
Ulala: Idle Adventure had a varied revenue trend, with peaks around $39.5K in early May and a low of around $12.9K in early June. Downloads were relatively low but saw a spike from 995 in early June to 2.7K by mid-June. The game maintained a consistent number of active users, ranging from 9.5K to 12.2K throughout the quarter.
ARK: Survival Evolved showed steady weekly revenue, starting at $7.8K and ending at $6.8K. Downloads followed a similar trend, starting at 9.3K and peaking at 11.6K in mid-April. Active users remained relatively stable, fluctuating between 34.8K and 42.4K.
Dinosaur Park: Primeval Zoo had modest weekly revenue, peaking at around $4.8K in early May and falling to about $2.7K by the end of June. Downloads started at around 3.1K and remained steady, with minor fluctuations throughout the quarter. Active users saw a slight decline, starting at around 9.7K and ending at 8.3K.
For more detailed insights and analysis, visit Sensor Tower.